Dragon Age Writer Dismisses AI-Generated Storytelling as ‘Lackluster’ and ‘Soulless’

“A lot of effort is going to be wasted on this”. Updated: May 30, 2023 11:33 am Posted: May 30, 2023 11:32 am Dragon Age writer David Gaider has shared his thoughts on the “lackluster” and “soulless” nature of procedurally generated AI dialogue, while also predicting failure for developers who can’t forsee the technology’s current limitations. “Ah, yes. The dream of procedural content generation,” tweeted Gaider in reference to a new Guardian article discussing the potential applications of AI scriptwriting in future video games. “Even BioWare went through several iterations of this: ‘what if we didn’t need every conversation to be bespoke?’ Unlimited playtime with dialogue being procedurally created alongside procedural quests!” The Guardian article focused in part on a game demo called Smallville, which used an artificial intelligence (AI) called ChatGPT to generate conversations amongst a population of 25 NPCs as the characters went about their simulated lives in a sandbox world. Joon Sung Park, one of the authors of the research, believes that smaller indie developers could start adopting AI like ChatGPT in their development process in as little as a year and a half, with wider uptake of the tech possible in around five years time. As it stands, integrating AI into a video game in any significant way is a costly prospect, which is fraught with potential problems. Ah, yes. The dream of procedural content generation. Even BioWare went through several iterations of this: “what if we didn’t need every conversation to be bespoke?” Unlimited playtime with dialogue being procedurally created alongside procedural quests! https://t.co/iTLAFgRDUk — David Gaider (@davidgaider) May 29, 2023 However, during a lengthy Twitter thread, Gaider remained sceptical of the short term application of AI in games. While describing his own experiences of working with the tech, the veteran developer noted that his team at BioWare “collectively believed” multiple times that procedurally generated AI conversation and content could work. However, according to Gaider, each time this was attempted the end results were found to be “lackluster” and “soulless”. He went on to note that future developers might well come to the conclusion […]

Click here to view original page at Dragon Age Writer Dismisses AI-Generated Storytelling as ‘Lackluster’ and ‘Soulless’

© 2023, wcadmin. All rights reserved, Writers Critique, LLC Unless otherwise noted, all posts remain copyright of their respective authors.

0 Reviews ( 0 out of 0 )

Share the Post:

Related Posts

A note to our visitors

This website has updated its privacy policy in compliance with changes to European Union data protection law, for all members globally. We’ve also updated our Privacy Policy to give you more information about your rights and responsibilities with respect to your privacy and personal information. Please read this to review the updates about which cookies we use and what information we collect on our site. By continuing to use this site, you are agreeing to our updated privacy policy.

small c popup

Let's have a chat

Get in touch.

Help us Grow.

Join today – $0 Free

Days :
Hours :
Minutes :
Seconds